Somewhere in the Millennium Woods is the Adventurer's Library, a mysterious structure that has stood there for as long as anyone can remember. If the Bards are to be believed, every adventure to ever be set forth is recorded somewhere within these halls, and now, they want to hear yours. Dungeons & Dragons is back in a whole new way! Join us at the Library once more to quest for glory and riches, and to maybe make some friends along the way.
Current Adventure: Verdant Corruption
A 4th level adventure.
Rules for D&D Table Conduct
All players new and old are allowed at the table and should be made to feel welcome. Strive to help new players learn the game and do not exclude anyone.
Any discriminatory language or behavior will not be tolerated. Players who exhibit these behaviors will be asked to leave.
No teasing, taunting, or bullying of other program participants will be tolerated.
All content in game will be kept Library appropriate.
Be a team player, many players might be new, and players are encouraged to help them.
Every player is responsible for their own character. Do not build, dictate, or play another player’s character for them. (This does not mean you cannot offer help if a player needs it)
All characters must be built using official D&D published resources. No homebrew materials will be allowed unless approved by the Game Master.
Signing up for D&D is an agreement to attend. If more than 2 straight sessions are missed your spot will be forfeited for someone on the waiting list.
All players must be age 14 or older.
What the Library Will Provide
Materials such as character sheets, dice, erasers, note taking papers, and pencils will be provided by the library for those who need them.
Provided dice, pencils, and erasers are to be returned to at the end of a session.
Players are welcome and encouraged to bring and use their own materials such as dice, character sheets, and pencils.